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DOTA 2 BEATS AVERAGE PLAYER RECORDS SINCE NOVEMBER

The esports title that boasts the greatest single-event prizepool of all games in the industry has been falling behind other titles when it comes to average players per month. Dota 2 has witnessed a significant portion of its player base leave toward other popular titles like CS:GO, Fortnite, and League of Legends. But it looks like people may be coming back to the popular MOBA as the Coronavirus forces people to stay indoors.

The newest records: The average player base for February 2020 was identified as crossing 400,000, the first time this number has been crossed since November 2019. The total number is 405,978 according to Steam Charts. Similar increases are being seen for March, with the figures currently at 412,000 halfway through the month. Steam Charts projects that Dota 2 will return to their 2018 mark of 450,000 average players soon, all due to the Coronavirus.

Additional records broken: Dota 2 also broke the 700,000 peak players number for the first time since November 2019. This is expected to continue to increase amidst the global health crisis taking place. The record set here is still far from the records of other games, such as CS:GO, which surpassed the 1 million peak player mark recently. While esports events are largely on hold or going to online-only formats, gamers are being forced to play the games they love rather than watch the pros at work. However, other events that still choose to take place are encountering higher-than-usual viewership. For example, on Sunday, The Race All-Star Esports Battle took place and saw 90% more viewers in history than any esports racing event ever held on a streaming platform. Good entertainment is hard to come by, it would seem.

Let’s see what other new records are generated for Dota 2 as the Coronavirus epidemic continues to affect the industry.


Ryan Goodrich

Ryan has been writing since long before he could even write. He's written resumes, software user guides, consumer electronic reviews, and myriad web content spanning a variety of industries. But now he's writing about video games, which is much more interesting.

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